Utilize este identificador para referenciar este registo: http://hdl.handle.net/11144/414
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dc.contributor.authorKikot, Tatiana Nikolaevna-
dc.contributor.authorCosta, Gonçalo Jorge Morais da-
dc.contributor.authorFernandes, Silvia Conceição Pinto Brito-
dc.date.accessioned2014-07-04T11:31:52Z-
dc.date.available2014-07-04T11:31:52Z-
dc.date.issued2014-
dc.identifier.citationKikot,Tatiana, Costa, Gonçalo e Fernandes, Silvia (2014). Business simulators and lecturers perception! The case of University of Algarve. In E. Buchanan et al. (Eds.), ETHICOMP 2014 (Pen: paper 54). Paris: University of Pierre and Marie Currie.por
dc.identifier.urihttp://hdl.handle.net/11144/414-
dc.description.abstractThe purpose of this paper is to investigate the usage of simulation/serious games in the University of Algarve (Portugal), because these novel learning environments are still on an early stage of adoption. Members of the Faculty of Economics (in a total 60 lecturers and their assistants) participated in this study through a mixed survey (closed and ask for agreement queries). The empirical evidences denote interesting results: (i) a response rate of 43 percent; (ii) these tools increase learning engagement; (iii) the lack of information and not sufficient alignment with the course unit hinders the uptake of these technologies within classrooms; (iv) lecturers have a positive perception and consider them as valuable for students’ better learning. Hence, this survey provides a good platform for future research and approaches how to promote a better exploration of simulation/serious games and their integration into course curriculum. To conclude, this paper will be divided into five sections: (i) research statement; (ii) research design (aims/objectives, research methodology and data collection/analysis); (iii) findings (lecturers’ profile, awareness, experiences and results summary); (iv) limitations and future work (methodological limitations and tools/analysis upgrade); and, (v) conclusions.por
dc.language.isoengpor
dc.publisherUniversity of Pierre and Marie Curriepor
dc.rightsopenAccesspor
dc.subjectSimulation/serious gamespor
dc.subjectbusiness studiespor
dc.subjectlearning environmentspor
dc.subjectempirical evidencespor
dc.subjectUniversity of Algarvepor
dc.titleBusiness simulators and lecturers perception! The case of University of Algarvepor
dc.typearticlepor
degois.publication.locationParispor
degois.publication.titleETHICOMP 2014por
dc.peerreviewedyespor
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DCEE - Artigos/Papers

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